
If you ever played Grand Theft Auto 3, you'll remember having periodic fits of frustration where you'll simply take it out on the denizens of Liberty City and then, of course, quickly reload so you can retry the last mission again.
POSTAL 2 SHARE THE PAIN PORT FOWARDS MODS
Players are encouraged to build mods for the game with an editor that allows positioning of NPCs, buildings, furniture, and environments along with control of NPC weapon assignments. Postal 2 offers a myriad of gameplay elements such as being arrested by the police (lose all weapons but regain health), hiding, monitoring your "Wanted Meter," getting hints from the local newspaper, using cats as silencers, use of drugs, bizarre criminal behavior, "marking your territory," and more. Players intent on completing the game with a minimum of violent responses should be aware of inevitable situations that will require confrontation with extremists and vicious NPCs. Players encounter dozens of Non-Player Characters (NPCs), animals, and bizarre situations as they explore the non-linear world by investigating homes, alleys, rooftops, roads, clubs, shops, multi-story buildings, banks, convenient stores, and much more. Sprinkled with humor as well as violence, Postal 2's immediate goal requires players to survive five days of tedious errands, with the map of Paradise expanding upon completion of each day's missions.

Players have the option of trying to navigate the game's many violent scenes peacefully or blazing their way through the daily errands required of the Postal Dude with an arsenal consisting of shovels, batons, stun guns, gasoline, pistols, shotguns, machine guns, grenades, Molotov cocktails, scissors, rifles, rocket launchers, napalm, and more.

Postal 2 upgrades the action with the use of Epic's Unreal warfare engine, and features actor Gary Coleman in a special guest role.
